Monthly Archives: January 2014

Interesting review, I think Sebastien raises a lot of valid points concerning VR…

By | January 14, 2014

Interesting review, I think Sebastien raises a lot of valid points concerning VR game implementation. However, I feel that some of the issues in that game are really self-inflicted wounds, such as touching objects pushing the avatar away from them  sounds like a really silly physics simulation/collision detection bug. I guess some of it is… Read More »